Maze — a turn-based puzzle maze
Maze is a turn-based puzzle maze. Instead of rolling a die, each turn you stop an oscillating timing bar and how well you time it decides how many steps you get that turn. Then you spend those steps moving through the grid, changing direction freely at intersections.
Traps (spikes, flames, lava) are always active, but they only kill you if the last step of your turn lands on one. Crossing them with steps to spare is safe, so planning the length of each move matters as much as the direction.
10 levels, about 20 minutes for a full run. Plays on desktop with the keyboard and on mobile browsers with swipe and tap. Free, no account, no ads, nothing to install. Lives regenerate over time, coins buy boosters, and there is a day/night theme with fully synthesized sound.
This is a test build and I am actively collecting feedback. Feedback form: https://docs.google.com/forms/d/e/1FAIpQLScCH2H2WBY9Or_r7OwNR_OX1HjHOeEiclSdxOut...
Also playable at https://www.nalimw.it/projects/games/maze/
| Published | 9 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Nalim W |
| Genre | Puzzle |
| Tags | maze, Minimalist, Singleplayer, timing |
| Content | No generative AI was used |






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